How does damage in combat work?


Damage in combat is caused by how you hit the target. How much damage depends on whether or not the unit is strong vs. what they are shooting at, as well as what kind of hit.

The first kind of hit is a Glancing Hit. Glancing Hits will always do at least one point of damage. The second kind of hit is a Direct Hit. Direct Hits inflict a lot more damage than Glancing Hits. The third kind of hit is a Critical Hit, which does a lot of damage—potentially killing the target in one shot. If you DO kill your target with a Critical Hit, you’ll get a big resource bonus!

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